;//RayGun pistol spec
;//Weapon was created and animated by BSP

;GUN Model File Requirements

;//Press [Left Ctrl] to melee
melee key	= 29

;GUN Settings
muzzleflash	    = 52
muzzlesize	    = 250
smoke               = 1
damage	            = 35
damagetype	    = 1
scorchtype	    = 2
reloadqty	    = 9999
accuracy	    = 4
zoomaccuracy        = 0
melee range	= 60
melee damage	= 100
melee noscorch 	= 1
range	            = 2500
force               = 70
npcignorereload     = 1

;Decal 
decal           = muzzleflash52
decalforward    = 125

;GUN Visuals
textured	= gun_D.dds
effect		= effectbank\reloaded\weapon_basic.fx
transparency    = 0
weapontype      = 1
statuspanelcode = 0
poolammo        = pistol

;GUN Sounds
sound1	       = fire.wav
sound3         = dryfire.wav
sound4         = putaway.wav
sound7         = zoom.wav
sound9         = retrieve.wav
sound10        = close.wav
fireloop       = 2000

;HUD muzzleflash position

horiz      =  0
vert       = -8
forward    = 0
alignx     = 22
aligny     = -12
alignz     = 120

;HUD animation frames list

keyframe ratio = 1
select         = 0,14
Idle           = 15,64
Move           = 65,94
start fire     = 95,97
end fire       = 98,101
reload         = 325,368
run            = 295,324
putaway	       = 280,294

melee start	  = 325,334
melee end	  = 335,347
empty melee start = 325,334
empty melee end   = 335,347

useempty = 1

empty select	= 0,14
empty idle	= 15,64
empty move	= 65,94
empty reload    = 325,368
empty run       = 295,324

;HUD sound frames list

soundframes    = 6
sframe0        = 0,9
sframe1        = 98,1
sframe2	       = 168,10
sframe3	       = 175,7
sframe4        = 265,1
sframe5        = 270,7
sframe6        = 281,4

disablerunandshoot = 1
zoomto =174,183
zoom idle =184,233
zoom move =234,262
zoom start fire =263,265 
zoom end fire = 266,269
zoomfrom =270,279
simplezoom = 1
simplezoomacc = 1
simplezoomy = -5.2
simplezoomx = -5.2
simplezoomanim = 1
simplezoomflash = 1
zoomalignx         =  5
zoomaligny         = -5
zoomalignz         = 120
nofullreload = 1
chamberedround	= 0
simplezoomspeed=6
runy = -7
runaccuracy = 60
forcezoomout =1
recoily = 50
recoilyreturn = 85
recoilxreturn = 80
zoomrecoily = 10
zoomrecoilyreturn = 90
zoomrecoilx = 1.5
zoomrecoilxreturn = 95
gunlagspeed = 9
gunlagxmax =3
gunlagymax = 3
zoomgunlagspeed = 6
zoomgunlagxmax = 4
zoomgunlagymax = 6
zoomwalkspeed = 0.4
zoomturnspeed = 0.15